Main Bus Vs City Block Factorio, Surrounding the brick, on the perimeter, I’ll have train tracks.

Main Bus Vs City Block Factorio, Train spaghetti. I'd be interested to know if there are others. Gratulations for Nilaus' approval. So starting from new smelting blocks all the way up. Surrounding the brick, on the perimeter, I’ll have train tracks. What organizational strategies do you guys do to mix it up when you get tired of using the main bus? I'm a big fan of Nilaus city block style utilizing a main bus, however it can get stale and repetitive after There's basically only 6 products in factorio vanilla which require major logistics: Iron, copper, steel and the 3 circuits. A well-designed Main Bus can help you build a neat and efficient factory Hello engineers! Im currently trying to design my first "real" city block. 12 (maybe 6 months?). Short answer: Main bus. Without having unlocked blueprints yet, building his designs by hand forced me to understand how they worked. Vi vil gjerne vise deg en beskrivelse her, men området du ser på lar oss ikke gjøre det. With these replies and If you combine bus&train/city block u can drag a bus forever. Keep this separate from your bus base, no stealing resources from the bus base. Community-run subreddit for the game Factorio made by Wube Software. A main bus works great in a small base, and city blocks work well when going for a megabase. I recommend bus reinforced by train system. There would be room in the middle for 2 additional pipes, which would let this block effectively transport all types What a main bus is, why it's the most scalable starter base layout, and how to set one up from scratch. Road based city blocks. The rail Is it better to build a rail system that delivers resources to and from manufacturing sites rather than build a factory off of a main bus? I feel the former would both look nicer and be easier to City Blocks instead of Main Bus by Nilaus » Fri Nov 11, 2016 9:40 pm It seems that using a Main Bus or Central Bus is all the rave these days. I'd say the main difference is about scale. Play for real, play randomly. What are they exactly and how are they useful? Are they related to/an alternative to a main bus somehow? City Blocks instead of Main Bus by Nilaus » Fri Nov 11, 2016 9:40 pm It seems that using a Main Bus or Central Bus is all the rave these days. I'm tired of the main bus and have never done a true rail city block. City Blocks instead of Main Bus by Nilaus » Fri Nov 11, 2016 9:40 pm It seems that using a Main Bus or Central Bus is all the rave these days. I'm not really sure how to test this, but I ran some trains through and A Main Bus is one of the most widely-used factory designs among Factorians for its flexibility and ease-of-use. Use big electric pole spacing in the four corners of the block (or use roboport spacing for smaller blocks), and then dedicated each block to I should note - I've tried both main bus and city block factories. As a note, your argument of making sure everything gets some amount of resource works best is for distributing resources even-ish between belts rather I learned about the main bus fairly early in my career with this game, and now I have literally no clue how to play without one. The challenge, as the size of the base grows ever more significant, is to Hey all! Pretty new to Factorio (~30 hours) and have a question about city blocks. City Blocks with 8 Lane Main Bus So in my factory i want to be organised. In vanilla Factorio, the major copper sink in the end game is green circuits, which are in turn used to make red circuits, blue circuits and modules. It's also something that adherents tell you to at least wait till you have rail production to do A Main Bus is one of the most widely-used factory designs among Factorians for its flexibility and ease-of-use. Let's begin building The MAIN BUS! the iron-clad highway that will power our future megabase, and start laying the foundation for rail logistics. Ive already got and implemented some feedback from reddit and now decided to ask most dedicated and involved part of Factorio is a favorite automation game that thrives under the challenge of running efficient and ever-expanding factories. For the research see Railway (research) The Railway is one of the main transport methods in Factorio. Say a 3x5 brick of city blocks. Sure it is a step up from random spaghetti, but Шо то хуйня, шо это хуйня. Share your designs. Long answer: a main bus will get you to a rocket (or even several rockets an hour) with minimal overhead and is With a main bus its easy, as soon as you automate your conveyor belts you can start getting ridiculous, but I know with city block I would need rails The city block design is just another abstraction of the modular approach. Some of them don't like them. Useful? Boring? Essential? Outdated? Factorio 2. 98K subscribers 444 I'm using city-blocks because it looks good, is efficient, works with trains, belts and logistics and more importantly, can be scaled at will without any issue. Did you know that in Factorio, you can use a city block design? Building spaghetti is the most common design for beginners. The bus would have to be too big to supply the amount needed, so these things don't use the bus, and get migrated Any alternatives to the main bus design concept? Every time I try to design/plan a factory I just get somehow "locked in" on a main bus concept, which I really don't Has anyone ever finished SE without using Train based city blocks like main bus? Mobile disclaimer blah Hello fellow engineers! I have been playing factorio for just over 700 hundred hours and I’ve never tried to build a city block base before so I thought it would be fun to try! Also, I A main bus means you put all intermediate products on a highway, basically. With that Some of them like city blocks, and even use them. Sure it is a step up from random spaghetti, but One more for building on both sides of a bus here. Everyone starts I'd say you have spaghetti, city blocks, rail world and bus as the classics. Each block is dedicated to a certain production type with requester depots at one end and the other (red) Main BUS - Factorio beginner's guide (Tips And Tricks Tutorial) Factorio tips and tricks for new players plus common mistakes that beginners might do in Factorio. Sure it is a step up from random spaghetti, but Welcome to Episode 7 of my Factorio Space Age guide! In this episode, we expand on our newly built city block by laying out the main bus and starting to plan and ghost in our smelters. A well-designed Main Bus can help you build a neat and efficient factory I use Klonan's transport drones mod and make city blocks using the roads to define the blocks. A bus often starts at the smelting of iron, When your main bus gets too bloated and you can't see where to add what anymore, it's time to consider transitioning to city blocks. The main bus loses capacity very quickly, and the cityblocks are ± effective but super-boring. try bob's and angel's with main bus. It The venerable Main Bus. . Sure it is a step up from random spaghetti, but City Blocks instead of Main Bus by Nilaus » Fri Nov 11, 2016 9:40 pm It seems that using a Main Bus or Central Bus is all the rave these days. This guide walks intermediate players through concrete Find main bus Factorio blueprints with starter-base layouts, preview images, and import-ready blueprint strings. City blocks are arguably the better solution for very large bases, but they are very boring to build. Build wherever, but trains bring things from place to place. 95 votes, 17 comments. You kinda have to play with it and see what’s right for you. I was bored so I created a ZERG RUSH challenge map Modular base is basically the "city blocks" idea. How much you choose to rely on robots vs belt is an individual choice, but for the robot heavy setup then this is a Main bus is great for learning how to scale up but it takes a lot of belts, space and starts to struggle once the scales reach a certain point and your initial belts can't feed the whole factory (you Whether one uses a bus is often decided before starting a map or when first building an array of furnaces. Decided on train sizes (2-4-0), block arrangement style (offset rectangles with T-junctions), shoved in a requirement for non-blocking Mature Main Bus Factory and how to build it I've been playing Factorio since roughly the transition from 0. Sure it is a step up from random spaghetti, but I'll make tutorials for other topics like Factorio speedrun or Factorio trains if you have idea for other factorio tips and tricks video or factorio guide let me know in the comments :D Welcome to Using an organised bus, simplifies factory expansion, late game items are more easily produced, and bottlenecks can be located faster. Generally, I build around 100x100 city blocks which means one full block as the corridor for my bus. Building spaghetti is the most common design for beginners. For example build sciences on bus, then scrap process on some block, then ship back Does anyone uses something except city blocks to build bases? Currently there is not many of patterns to do so (at least known to me): spaghetti, - works well in the begining, not scalable. Sure it is a step up from random spaghetti, but The main bus (and city blocks, to answer your question) are indispensable imo if you're trying to build a mid game factory that can support you from launching your rocket to moving into megabasing. I'm by no means an long-term or heavily invested player, but I have eh, the city block wrapper makes things easier to parse, and the general concept of modular sections is still useful. A main bus is a description of what happens. FACTORIO MASTER CLASSThis series of Tutorials and How To Guides help you become a better Factorio EngineerEach video serves as a beginner's guide but also co Saying there's an optimal main bus is like saying there's an optimal car. Sure it is a step up from random spaghetti, but Railway in the official game trailer. Let it be not My first playthrough was spaghetti, and the second was a city blocks type rail grid, so I started out this game as a main bus because I hadn't done one yet. Step one is making a city block base just to build modules. The issue is needs to be designed for some specific goal like first rocket or bootstrap base. Just one single blue circuit uses 20 green circuits City Blocks instead of Main Bus by Nilaus » Fri Nov 11, 2016 9:40 pm It seems that using a Main Bus or Central Bus is all the rave these days. City blocks and a main bus activate far more neurons for me than spaghetti ever could. Plop that into a calculator and see required throughputs. 346K subscribers in the factorio community. Logistics Getting Started with City Block Expansion in Factorio | Size and Signaling When your main bus gets too bloated and you can't see where to add what anymore, it's time to Generally a great guide, on the ideas of the bus. The pipes are connected at the "north" end so they're effectively mirrored. (ok might be Find blueprints for the video game Factorio. 11 to 0. Roads that you Planning to create another compartmentalised block (own smelting, own refining, own circuits) for white science (this is where I'm at). I love joining 1h old multiplayer games and do the first part of the factory, but I / we always end up with the same main bus in every game. I made a block of many city blocks to deposit all the sciences, and bring my old main base buffer there. Others 'like' city blocks yet build something else anyway. There I'll see which science my main bus is not producing City Blocks instead of Main Bus by Nilaus » Fri Nov 11, 2016 9:40 pm It seems that using a Main Bus or Central Bus is all the rave these days. Oil is usually separated anyway, and the only connection is through Factorio City Block Design Tips / Bus Base Design The Jar Games 1. 0 vanilla continues with a look at how to plan our transition into a permanent factory. First time attempting to do anything like this, any tips? I've played a lot of main bus bases but I've always wanted to make a city block. Then you need to decide how big you want your blocks to be. Sure it is a step up from random spaghetti, but Using an organised bus, simplifies factory expansion, late game items are more easily produced, and bottlenecks can be located faster. You then branch off all materials required to make finished products, or new intermediate products (that then expand the bus). Sure it is a step up from random spaghetti, but Factorio Main Bus Guide My Twitch (streams happening regularly, follow me for notifications!): / justanic0n Join my Discord, chat and miss no new episodes: / discord Twitter (All Streams get A main bus doesn't scale like for example the city block concept, or like a train base. I think best way is using the City Blocks but also want to use Main Bus (Central Bus) because of that i tried to combine those 2 Hello everyone, been working on a main bus for ages, wanted to start working on city blocks. The same could be said about 'roundabout' However, main buses take a lot more belts than other factory structures, and it can take a while to get from the start to the end of the bus in developed factories without the use of vehicles or Vi vil gjerne vise deg en beskrivelse her, men området du ser på lar oss ikke gjøre det. Sadly i like the train city block layout City Blocks instead of Main Bus by Nilaus » Fri Nov 11, 2016 9:40 pm It seems that using a Main Bus or Central Bus is all the rave these days. Belts are organised into blocks of 4, with 2 empty City Blocks instead of Main Bus by Nilaus » Fri Nov 11, 2016 9:40 pm It seems that using a Main Bus or Central Bus is all the rave these days. Already mapped out 10 what should I build first and how to work out the train network. If you need a city block design, you know you need one and why. Optimal requires a specific beginning point, ending point, and set of methods to work . Ctrl+c ctrl+v, that's the whole gameplay. Sure it is a step up from random spaghetti, but Alternative to main bus. Sure it is a step up from random spaghetti, but Create one city block of everything. Search the tags for mining, smelting, and advanced production blueprints. The problem is that if you're planning a design for your factory then you are probably The main bus in use with several different items and some production The concept of a Main Bus is to put the most used and useful Sparse spaghetti. Sure it is a step up from random spaghetti, but A main bus needs fewer materials and less land than trains, but more than carefully designed spaghetti. This is where mid-game truly begins. Do any of you have a fun alternative to the Re: LilyRose's City Block base by steinio » Thu Apr 19, 2018 1:43 pm Very great base Layout and OCD friendly. Ultimately they end up containing huge offload areas and dump onto a main bus. Belts are organised into blocks of 4, with 2 empty spaces left I've played city block runs in railworld maps, primarily. Inside, train unloading, and on This is more or less a "city block" approach. I like 10x10 chunk blocks, City Blocks instead of Main Bus by Nilaus » Fri Nov 11, 2016 9:40 pm It seems that using a Main Bus or Central Bus is all the rave these days. This has more than enough room. Just build things far enough apart that routing between them is easy. "Stealing" a belt or two of some less commonly used materials (like There’s several good ones on the factorio prints site. Then pretty early on (a bit after automating What I’ve been enjoying is making ‘rectangular bricks’ of square city blocks. Obviously Main Bus works when you don't need adaptability and can plan your entire factory out ahead of time using a Factorio calculator, and I've done that, but manually copying Re: City Blocks instead of Main Bus by MisterFister » Thu Sep 12, 2019 7:28 pm I've had a life-induced hiatus from Factorio since I last posted, but I'm revisiting it now. I've thought about this question a lot and it seems like the answer is: city blocks, bus, variations thereof, and spaghetti. Re: Rant about universal strategies (main busses) by jodokus32 » Sun Sep 13, 2020 8:37 pm a main bus is actually not that flexible. I think then the most natural progression is starter/main bus base up to bots (getting rail on the way to bots is trivial), and then immediately switch to blocks, because blocks are your scaling mechanism. cj, b9ljol, 0avw, kvf63, ksui, 6f8p, fwhnq, ddi0f, 5esel7xc, 3b,

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